Ammunition Items

Ammunition items are consumable items fired by ranged weapons. To fire a weapon that requires ammunition, a compatible ammunition type must be present in the player's inventory. The ammunition will be taken from the first stack of suitable ammunition, checked in the following order: The four dedicated ammunition slots of the inventory from top to bottom, then the main inventory from top row (Hotbar) to the bottom row, going from left to right in each row.

Each type of ammunition adds its own damage velocity and knockback to the base value of the weapon that fires it. Damage bonuses also apply to the damage of bullets and arrows. Some weapons, armor, accessories and buffs offer a chance for the individual shot to "conserve ammo, firing a shot without consuming ammunition. If multiple such items and/or buffs are active, their respective chances to conserve ammo are just added.

Bullets
Fired from Guns. For more info, see the Bullets page.
 * Chlorophyte Bullet
 * Internal Item ID = 1179
 * Damage: 10-15
 * Velocity: 5
 * Knockback: 4.5 (avg.)
 * Rarity: Lime
 * Sell: 10 Copper

Internal Item ID:1350
 * Crystal Bullet
 * Internal Item ID: 515
 * Damage: 8-9
 * Velocity: 5
 * Knockback: 1 (Extremely Weak)
 * Rarity: Orange
 * Sell: 6 Copper
 * Cursed Bullet
 * Internal Item ID: 546
 * Damage: 12
 * Velocity: 5
 * Knockback: 4 (Weak)
 * Rarity: Orange
 * Sell: 6 copper
 * Endless Musket Pouch
 * Internal Item ID: 3104
 * Damage: 7
 * Velocity: 4
 * Knockback: 2 (Very Weak)
 * Rarity: Green
 * Sell: 2 Gold
 * Exploding Bullet
 * Internal Item ID: 1351
 * Damage: 10
 * Velocity: 4.7
 * Knockback: 6.6 (Strong)
 * Rarity: Orange
 * Sell: 8 Copper
 * Golden Bullet
 * Internal Item ID: 1352
 * Damage: 10
 * Velocity: 4.6
 * Knockback: 3.6 (Weak)
 * Rarity: Orange
 * Sell: 8 Copper
 * High Velocity Bullet
 * Internal Item ID: 1302
 * Damage: 10
 * Velocity: 28
 * Knockback: 4 (Weak)
 * Rarity: Orange
 * Sell: 8 Copper
 * Ichor Bullet
 * Internal Item ID: 1335
 * Damage: 13
 * Velocity: 5.25
 * Knockback: 4 (Weak)
 * Rarity: Orange
 * Sell: 6 Copper
 * Luminite Bullet
 * Internal Item ID: 3567
 * Damage: 22
 * Velocity: 2
 * Knockback 3 (Very Weak)
 * Rarity: Cyan
 * Sell: 2 Copper
 * Meteor Shot
 * Internal Item ID: 234
 * Damage: 9
 * Velocity: 3
 * Knockback: 1 (Extremely Weak)
 * Rarity: Blue
 * Sell: 1 Copper
 * Nano Bullet